Like the versions on other consoles, it will be cross-platform compatible and free-to-play, and carry the "New Genesis" sub-title with fully localised text and character voices in English (thanks, Polygon).
Pso2 character creation list Ps4#
The ARPG will debut on PS4 on 31st August, six years after it arrived on PS4 in Japan and over a year later than it arrived in the West on Xbox and PC.
Pso2 character creation list full#
It does not have access to Techniques, but is available as a subclass.Surprise, Sony fans! Phantasy Star Online 2 is finally coming to PS4 in the West… a full decade after it first release in Japan on PC. Weapons: Double Saber Dual Blades Wand GunslashĮtoile is the second successor class introduced during Stars:EPISODE 6 its weapons are all melee-oriented, though it can also fight at a medium range. This class may also use Techniques, and is available as a subclass. Phantom is the first successor class introduced during Stars:EPISODE 6 it can utilize any one or multiple of its available weapons, specializing in either close- or long-range combat as the situation demands. Weapons: Katana Assault Rifle Rod Gunslash This class may also use Techniques, but cannot be used as a subclass. Hero is the successor class introduced for Heroes:EPISODE 5 it fluidly swaps between its weapons during combat in order to get the most out of them all, with a primary focus on dealing damage quickly. Weapons: Sword Twin Machinegun Talis Gunslash When being used, the character may not use a subclass.
They reuse weapons from other classes, but with a unique set of Photon Arts available only to them. Successor Classes may be unlocked after completing Koffie's Successor Class Unlocking Trial, which requires the character to have at least two classes raised to level 75. This class may be selected during character creation. Summoner was a class introduced in Reborn:EPISODE 4 rather than focusing on weaponry, it raises Pets and supports them in combat.
This class may be selected during character creation.īouncer was a class introduced in Mission:EPISODE 3 it boasts both S-ATK and T-ATK, with emphasis on close-range combat and access to Techniques. Though this class may not be selected during character creation, it is freely available from the start to be switched to.īraver was a class introduced in Code:EPISODE 2 it features high S-ATK and R-ATK, with emphasis on both close- and long-range combat depending on the situation. Techer is a close-range class with access to Techniques, but it thrives mainly on support and striking enemies with its Wands. Though this class may not be selected during character creation, it is freely available from the start to be switched to.įorce is a long-range class with high T-ATK and access to Techniques of all elements, though alone it only benefits Fire, Ice, and Bolt. Gunner is a class with a high amount of R-ATK, and numerous abilities specializing in close- to mid-range combat. Weapons: Twin Machinegun Assault Rifle Gunslash Ranger is a long-range class with a fair amount of R-ATK with access to skills that may assist themself and others deal more damage to weak points it uniquely has the ability to see traps in the field. Though this class may not be selected during character creation, it is freely available from the start to be switched to. Weapons: Double Saber Twin Dagger Knuckles Gunslashįighter is a close-range class with high S-ATK suited to dealing a lot of damage quickly. Hunter is a class boasting high HP and defenses, as well as skills suited to melee combat and holding enemy attention. Weapons: Sword Partizan Wired Lance Gunslash